Miscellaneous features, improvements and bugfix
- chore(creature-template-resistance): show resistance icon and name properly (#3670)
- fix(reference-viewer): add markForCheck, improve Chancee quantity visibility per group (#3669)
- chore(creature-template-model): add Idx reference above the 3D model shown (#3667)
- feat(sai-actions): add SAI_ACTION_SET_ANIM_TIER support (#3666)
- fix(sqlite-query): use right ID to look for faction name (#3665)
- fix(SmartAI): update docs for SMART_ACTION_FOLLOW (#3668) (@sogladev)
- chore(loot-editor): hide item icon and selector when reference are used (#3662)
- feat: support only the most spoken languages (#3664)
- feat(trainer): add trainer support (@sogladev) (@sogladev)
- docs(SmartAI): add ReactState enum to ESCORT_START action (#3650) (@sogladev)
- fix(SmartAI): correct set phase mask to set phase (#3652) (@sogladev)
- fix(smartAI): update docs for action SET_EVENT_FLAG_RESET (#3651) (@sogladev)
- fix: AllowAttackState confusion (#3649) (@sogladev)
- fix(SmartAI): add missing gossipHello.filter param1 (#3648) (@sogladev)
- docs(spell): update
spell_dbcdocumentation (#3647) (@sogladev) - fix(item_template): SheatheType selection in Item Template (#3636) (@huptiq)
Technical improvements
- feat: introduce await-thenable and require-await lint rules (#3661)
- chore(ngx-translate): migrate to v17 (#3663)
-- -- @FrancescoBorzi (aka Shin) && @Helias
