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@EpicGames @Antaeus-Development-Team

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  1. Antaeus Antaeus Public

    A fast-real physical engine.

  2. IPC IPC Public

    Forked from ipc-sim/IPC

    Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-…

    C++

  3. JAX-MBD JAX-MBD Public

    This is a implementation of MBD in JAX

  4. VegaFEM VegaFEM Public

    Forked from W-Moorer/VegaFEM

    Unofficial fork of Vega FEM 4.0

    C++